In the 1994, when retro gaming wasn't even really a thing yet, Ed Federmeyer decided he wanted to make his own Atari 2600 software. His drive to actually bring this dream to fruition may have sparked the modern are of retro games. Includes a new 2025 interview with Ed Federmeyer.
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Thanks for support from:
BCB, Atari Legend, Atari Crypt,
ED Possible, Tony Longworth
Daniel Beasley, Barry Burkey
David Schmidt, Jolt7800
Dave theVelociraptor
Environmental music in this episode is Ed Federmeyer's "Class Project #1"
All music, audio / video production. writing and game play by @8bitrocket and or @fultonbot unless otherwise noted. (c)8bitrocket Studios
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